Project "Jupiter"
Touchscreen UI for
Scientific Instrumentation
Prepared for:
A major life sciences company
DISCLAIMER: The work shown in this case study is for an unreleased product; some details have been omitted, and images and content have been altered and/or obscured to protect the privacy of the client and project. All information and views presented are my own and do not reflect the views of the client. For more information, please contact me via email at clara.e.leet@gmail.com.
Project Overview
About
The Product
Project “Jupiter” represents an upcoming next generation model of a key analytical instrument. Its purpose is to create a streamlined experience that addresses key business needs, and the needs of low to mid throughput customers performing research for genotyping and reproductive health.
The Client
The client company for this project is a global supplier of analytical instruments, life sciences solutions, specialty diagnostics, laboratory, pharmaceutical and biotechnology services. Their mission is to enable their customers to make the world healthier, cleaner and safer.
The Team
For this project I collaborated closely with other UX designers, software engineers, application scientists, field service technicians, industrial designers, and product owners.
My role
My primary role was to provide comprehensive UX & UI design for Jupiter's 12” embedded touchscreen user interface (eUI), focusing on accessibility and user needs in addition to meeting business requirements.
Key Contributions
Designed and prototyped accessible touchscreen interaction controls for pan/zoom features in Figma.
Contributed to the corporate design system, including new components, auditing existing assets, and creating new guidelines for technical illustrations.
Built a modular illustration system for instructional screens, resulting in a 60% reduction in development costs and enabling rapid code generation of over 1000 unique visuals.
Led UX scoping sessions with cross-functional stakeholders in an Agile environment to define requirements, design goals, and user stories.
Delivered UI mockups for over 200 screens and 18 user stories, including edge cases.